Electronic Arts, Inc Development Director in Gothenburg, Sweden

We are EA

We entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That’s why we employ the most creative, passionate people in the industry.

The Challenge Ahead

The Development Director (DD) is a Project Manager role that also has Line Manager responsibilities. The DD at EA is a critical role and responsible for ensuring the successful delivery of a game on time and within budget. Prior to production, they carry out a detailed analysis of the game design and work out the project ‘milestones’ (specific targets that have to be met by certain dates), agreeing upon these with the key technical and creative managers such as the Game Designer, Art Director and Lead Programmer. The DD then works out a schedule for the project and decides the personnel and equipment needed.

Once development is underway, the DD monitors the team’s progress against the schedule. They must be able to prioritize when production deadlines are a concern, manage risks, and plan for contingencies. Finally, the DD is responsible for all people management on the team and is tasked with motivating and developing all staff under their management including career development.

What a Development Director does at EA:

Project Management

  • Responsibility for establishing an overall project schedule based on the individual task estimates; determine the resource requirements to meet the task requirements; validate task duration and determine task dependencies; establish a budget for each task, determine task dependencies, and assign tasks to team resources as appropriate; establish test plans / success criteria for each task;

  • Managing the change request process; decomposing change requests into component tasks, and of estimating the impact of each change request on project schedule, budget, and resources; communicating to project stakeholders the impact of each requested change, and produce a work breakdown structure from a design document;

Staff Management

  • Provides inspiring leadership by proactively meeting or communicating with employees individually to monitor and prevent potential problems or concerns; reward and recognize performance and provides coaching on performance related issues; monitors workload and recognizes extra effort with praise and discretionary rewards;

  • Participates in development of retention programs; works with team members to develop and pursue a career action plan and identifies potential growth opportunities; provides team members with information on self-study, courses and training opportunities; participates in employees performance evaluations; participate in the recruitment of new team members; reviewing resumes, interviewing and assessing candidates;


  • Ensures adequate equipment, tools and support are provided for team members;

  • Enhances personal understanding of the production process and actively offers input;

  • Provides input for departmental planning (i.e. resource planning, cost estimates etc.); can facilitate process improvements across departments; shows comfort in moving beyond micro-management of junior staff and directs delegated responsibility effectively.

The next great EA Development Director also needs:

An EA Development Director is expected to possess:

  • 5+ years of software development experience (preferably from the gaming industry); 4 years Project Management experience; 3 years of leadership experience (line management);

  • Strong negotiation, mediation and conflict resolution skills;

  • Effective communication skills across all levels of an organization.

  • Educational background: Bachelors. The ideal candidate should include a Degree in Computer Science or equivalent;

  • A history of working in online services is a distinct advantage.

What’s in it for you? Glad you asked!

At Ghost we take care of our staff and have done so during our steady growth over the years since the studio was founded. In addition to a competitive compensation package we offer our employees 10 EA games per year, massage every month and health care allowance. We have a collective bargain agreement with Unionen and also provide our employees’ with pension; ITP 1 or ITP 2.

More about our location

Ghost Games is an EA studio located on the west coast of Sweden. Gothenburg is Sweden’s second largest city with a population of about 1 million people. This charming location was chosen because of the plethora of highly talented game developers that can be found in this part of Sweden and its southern regions. Founded on the core principles of excellence, fun and respect, Ghost is working to create a world-class team of developers and an exceptional working environment, and to build the next big thing in AAA gaming.

We look forward to receiving your application!