Electronic Arts, Inc Product Lifecycle Management Studio Submissions Manager in Stockholm, Sweden
We are EA
We entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That’s why we employ the most creative, passionate people in the industry.
The Challenge Ahead:
You will lead the Studio Submissions team to deliver all necessary tasks related to the submission of required documents and builds to Certification/First Parties/Origin. Own the Studio Age Ratings pipeline working with the PLM (Product Lifecycle Management) Age Ratings team, QA and Dev.
The role requires owning the task list required for the Studio Submissions role as well as providing local leadership support to the wider DICE Subs team (PLM Store manager, PLM Submissions Coordinator). You will represent the publishing organisation and fostering relationships with development teams is a key part of this role.
What a Studio Submissions Manager does at EA:
Own tracking of documentation incoming from Outlook, Confluence, JIRA etc.
Own Age ratings pipeline, working with Dev, QA and wider PLM teams on submissions
Update and finalize certification entries in CertCentral.
Maintain and keep all required PLM documents, such as dev forms and project map, up to date.
Send builds to various keyholders via Shift.
Keep PLM Franchise Lead up to date on changes to development milestones and risks coming from Studio
Monitor and update studio and 1st party JIRA, DevTrack, DevNet and other issue tracking tools. Escalate to respective parties.
Create and update commerce offers using the Xbox Developer Platform, the Sony Product Management Tool and the Origin Digital Content Management Tool.
Lead calls and meetings between different keyholders to communicate and solve issues.
Help with providing redeem codes and whitelisting for various QA groups.
Primary focus is on support for DICE, however intention is to branch out to include all EU Studios and EAP (EA Partners) teams (GHOST, Criterion, Hazelight, Jo-Mei, Zoink, Coldwood and Respawn).
The Product Lifecycle Management department is a dynamic part of the business where there are peak periods of activity therefore it is necessary that the incumbent has flexible approach to working hours, including weekends.
The next great EA Studio Submissions Manager also needs:
Project management experience.
Proficient user of MS Office and an ability to quickly grasp other computer applications.
Proven skills with issue tracking tools such as JIRA or DevTrack.
Experience working in Confluence or other team collaboration software.
Co-operate, collaborate and work towards a common goal in conjunction with other stakeholders.
Use a variety of styles to persuade and put across own view in a positive way.
Identify, focus and implement changes needed and increase sense of urgency.
Ability to work under pressure maintaining attention to detail.
Communicate in a clear and concise manner both written and verbally. Excellent written and spoken English is required for the role.
Knowledge of day-to-day tools such as: JIRA, Confluence, Office package, Slack, DevTrack, Perforce.
Knowledge of 1st party tools such as: NPMT, XDP and DCMT.
Studio experience (Dev or Ops)
What’s in it for you? I’m glad you asked!
10 free EA games per year, plus a digital allowance
A variety of sports activities and health care allowance
We have a collective bargain agreement with Unionen and Sveriges Ingenjörer.
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Take your career to the next level – apply today!
Please apply with a cover letter and CV in English.